﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace System.Common.Native.WindowsInput
{
  /// <summary>
  /// XButton definitions for use in the MouseData property of the <see cref="MOUSEINPUT"/> structure. (See: http://msdn.microsoft.com/en-us/library/ms646273(VS.85).aspx)
  /// </summary>
#pragma warning disable 3009
  public enum XButton : uint
  {
    /// <summary>
    /// Set if the first X button is pressed or released.
    /// </summary>
    XBUTTON1 = 0x0001,

    /// <summary>
    /// Set if the second X button is pressed or released.
    /// </summary>
    XBUTTON2 = 0x0002,
  }

#pragma warning restore 3009
}
